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Leomoon light studio6/9/2023 ![]() Added a button to select the handle of the profile.When copying a light, deselect the source light and select the newly copied light in both single profile and multi profile.When copying a profile in multimode, keep the same visibility value of source profile.Fixed error that happens when using Light Brush feature on instanced objects.Fixed issue with copying scene with LLS.Fixed LightStudio Control Panel resizing in Blender 3.2.2.This version will only support Blender 3.2.2 or later.Added ability to use Ctrl+D to duplicate a light.Replaced deprecated bgl module with gpu shaders. ![]() Fixed problem with light brush not sliding in Blender 3.3.Added saving the on/off state of each light.Added EXR exporting of lights to be used in other 3D programs. ![]() LeoMoon LightStudio now supports EEVEE if "Basic light" is used. LeoMoon LightStudio uses mesh lights and currently, EEVEE does not support mesh lights in real-time. For product renders, you want lots of options and control, NOT templates! However you can create your own light profiles in LeoMoon LightStudio and import/export light profiles in different projects. ![]() Why not use the other background HDR light plugins? That's because template based light plugins are predictable and limited.
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